voxelcore/src/engine
2026-09-26 23:09:40 +03:00
..
AssetsManagement.cpp fix loaded tracks cache does not reset on assets reset 2026-09-03 21:44:14 +03:00
AssetsManagement.hpp feat: keeping assets alive during current frame (temporary solution) 2026-02-28 00:27:08 +03:00
CoreParameters.hpp add '--log' command line parameter 2026-08-03 19:54:54 +03:00
Engine.cpp cleanup internal functions 2026-09-01 23:32:44 +03:00
Engine.hpp test models hot-reload 2026-08-31 01:18:35 +03:00
EnginePaths.cpp add background assets loader 2026-01-23 22:40:57 +03:00
EnginePaths.hpp add 'write-to-user' permission & refactor checking for writeability 2025-12-07 00:08:57 +03:00
Mainloop.cpp add quit signal check to the client mainloop 2026-07-31 18:57:43 +03:00
Mainloop.hpp rename engine.hpp/cpp to Engine.hpp/cpp & move Engine, Time and mainloop classes to 'engine' folder 2024-12-25 12:13:03 +03:00
PostRunnables.hpp rename engine.hpp/cpp to Engine.hpp/cpp & move Engine, Time and mainloop classes to 'engine' folder 2024-12-25 12:13:03 +03:00
ServerMainloop.cpp Merge branch 'environments' into refactor-world-renderer 2026-07-26 23:56:40 +03:00
ServerMainloop.hpp rename engine.hpp/cpp to Engine.hpp/cpp & move Engine, Time and mainloop classes to 'engine' folder 2024-12-25 12:13:03 +03:00
Time.hpp make VCA animation line intensity multiplier implicit 2026-09-26 23:09:40 +03:00
WindowControl.cpp fix window title if VC_BUILD_NAME is empty 2025-12-05 23:25:27 +03:00
WindowControl.hpp feat: refresh on demand in menu (adaptive framerate) 2025-11-09 22:22:24 +03:00