voxelcore/src
2024-12-25 10:28:31 +03:00
..
assets cleanup 2024-11-27 23:25:56 +03:00
audio replace include guards with pragma once 2024-08-10 01:57:59 +03:00
coders add markdown dialect (WIP) & add strikethrough and underline font styles 2024-12-06 17:35:03 +03:00
content add 'culling' property & optimize generated chunk meshes & fix faces culling when 'light-passing' is false 2024-12-21 06:41:03 +03:00
data add 'def' to settings info 2024-10-30 11:50:39 +03:00
debug replace include guards with pragma once 2024-08-10 01:57:59 +03:00
devtools add markdown dialect (WIP) & add strikethrough and underline font styles 2024-12-06 17:35:03 +03:00
files add 'graphics.dense-render' setting 2024-12-21 08:13:05 +03:00
frontend fix msvc build 2024-12-21 08:31:58 +03:00
graphics fix non-skipping particles 2024-12-24 05:35:02 +03:00
interfaces refactor players 2024-11-22 16:17:13 +03:00
items small fixes 2024-12-05 22:36:12 +03:00
lighting blocks lighting bug fix 2024-11-04 22:15:14 +02:00
logic add new Bytearray:insert overloads 2024-12-22 02:27:00 +03:00
maths fix UVFace.rotate 2024-12-25 10:28:31 +03:00
network reduce log messages in release build 2024-12-04 12:00:22 +03:00
objects update PLAYER_AIR_DAMPING value to 8 2024-11-26 12:56:31 +03:00
physics fix collision detection bug 2024-11-04 23:57:10 +03:00
presets add 'min_angular_vel', 'max_angular_vel' properties 2024-12-23 16:48:07 +03:00
util AreaMap2D getHeight fix 2024-12-07 05:42:47 +03:00
voxels add 'culling' property & optimize generated chunk meshes & fix faces culling when 'light-passing' is false 2024-12-21 06:41:03 +03:00
window add player names display 2024-11-23 07:41:44 +03:00
world add Players 2024-11-23 05:14:12 +03:00
CMakeLists.txt add libcurl 2024-11-10 22:37:28 +03:00
constants.hpp set version to 0.26 2024-12-04 13:39:33 +03:00
core_defs.cpp Merge pull request #330 from MihailRis/item-models 2024-11-01 12:34:05 +03:00
core_defs.hpp move 'devtools:console' binding handler to __vc_on_hud_open 2024-11-20 12:15:09 +03:00
delegates.hpp replace include guards with pragma once 2024-08-10 01:57:59 +03:00
engine.cpp minor refactor 2024-12-05 19:18:53 +03:00
engine.hpp Merge branch 'main' into curl 2024-11-23 08:22:05 +03:00
settings.hpp add 'graphics.dense-render' setting 2024-12-21 08:13:05 +03:00
typedefs.hpp feat: emitters random access & add ParticlesRenderer.gc() 2024-11-04 14:41:52 +03:00
voxel_engine.cpp update project includes format 2024-08-10 01:37:48 +03:00