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assets
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cleanup
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2024-11-27 23:25:56 +03:00 |
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audio
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replace include guards with pragma once
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2024-08-10 01:57:59 +03:00 |
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coders
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add markdown dialect (WIP) & add strikethrough and underline font styles
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2024-12-06 17:35:03 +03:00 |
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content
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add 'culling' property & optimize generated chunk meshes & fix faces culling when 'light-passing' is false
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2024-12-21 06:41:03 +03:00 |
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data
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add 'def' to settings info
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2024-10-30 11:50:39 +03:00 |
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debug
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replace include guards with pragma once
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2024-08-10 01:57:59 +03:00 |
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devtools
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add markdown dialect (WIP) & add strikethrough and underline font styles
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2024-12-06 17:35:03 +03:00 |
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files
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add 'graphics.dense-render' setting
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2024-12-21 08:13:05 +03:00 |
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frontend
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fix msvc build
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2024-12-21 08:31:58 +03:00 |
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graphics
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fix non-skipping particles
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2024-12-24 05:35:02 +03:00 |
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interfaces
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refactor players
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2024-11-22 16:17:13 +03:00 |
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items
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small fixes
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2024-12-05 22:36:12 +03:00 |
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lighting
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blocks lighting bug fix
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2024-11-04 22:15:14 +02:00 |
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logic
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add new Bytearray:insert overloads
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2024-12-22 02:27:00 +03:00 |
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maths
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fix UVFace.rotate
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2024-12-25 10:28:31 +03:00 |
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network
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reduce log messages in release build
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2024-12-04 12:00:22 +03:00 |
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objects
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update PLAYER_AIR_DAMPING value to 8
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2024-11-26 12:56:31 +03:00 |
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physics
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fix collision detection bug
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2024-11-04 23:57:10 +03:00 |
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presets
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add 'min_angular_vel', 'max_angular_vel' properties
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2024-12-23 16:48:07 +03:00 |
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util
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AreaMap2D getHeight fix
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2024-12-07 05:42:47 +03:00 |
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voxels
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add 'culling' property & optimize generated chunk meshes & fix faces culling when 'light-passing' is false
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2024-12-21 06:41:03 +03:00 |
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window
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add player names display
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2024-11-23 07:41:44 +03:00 |
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world
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add Players
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2024-11-23 05:14:12 +03:00 |
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CMakeLists.txt
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add libcurl
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2024-11-10 22:37:28 +03:00 |
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constants.hpp
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set version to 0.26
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2024-12-04 13:39:33 +03:00 |
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core_defs.cpp
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Merge pull request #330 from MihailRis/item-models
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2024-11-01 12:34:05 +03:00 |
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core_defs.hpp
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move 'devtools:console' binding handler to __vc_on_hud_open
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2024-11-20 12:15:09 +03:00 |
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delegates.hpp
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replace include guards with pragma once
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2024-08-10 01:57:59 +03:00 |
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engine.cpp
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minor refactor
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2024-12-05 19:18:53 +03:00 |
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engine.hpp
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Merge branch 'main' into curl
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2024-11-23 08:22:05 +03:00 |
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settings.hpp
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add 'graphics.dense-render' setting
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2024-12-21 08:13:05 +03:00 |
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typedefs.hpp
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feat: emitters random access & add ParticlesRenderer.gc()
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2024-11-04 14:41:52 +03:00 |
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voxel_engine.cpp
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update project includes format
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2024-08-10 01:37:48 +03:00 |