voxelcore/src/world
2026-05-16 22:24:35 +03:00
..
files fix non-lighted chunks saving 2026-02-25 18:38:38 +03:00
generator add 'player-min-spawn-height', 'player-max-spawn-height' generator parameters 2026-03-19 19:15:11 +03:00
Environment.cpp feat: environment is primary 2026-05-16 22:24:35 +03:00
Environment.hpp feat: environment is primary 2026-05-16 22:24:35 +03:00
Level.cpp feat: environment is primary 2026-05-16 22:24:35 +03:00
Level.hpp test environment (sky) 2026-05-12 02:02:06 +03:00
LevelEvents.cpp migrate blocks interaction (scripting) to global chunks storage (WIP) 2024-12-13 05:54:41 +03:00
LevelEvents.hpp add on_chunk_present and on_chunk_remove events 2025-01-12 05:41:42 +03:00
Weather.cpp reduce extra includes 2025-04-02 14:55:53 +03:00
Weather.hpp add 'sky_tint', 'clouds_tint', 'min_sky_light' weather parameters 2026-02-12 20:27:29 +03:00
World.cpp feat: environment is primary 2026-05-16 22:24:35 +03:00
World.hpp feat: environment is primary 2026-05-16 22:24:35 +03:00