voxelcore/doc
lookibed 81489a13cf add block material shaders
- 'shader' property of block materials: shaders/materials/<name>.glslv, .glslf with material_vertex / material_fragment hooks and #param uniforms
- material shaders code is included into main, translucent and shadows programs through generated headers, no extra draw calls
- chunk vertex normal.w byte replaced with 'flags': bit 7 - emission flag, bits 0-6 - material shader index (vertex format size is not changed)
- doc/*/block-materials.md
2026-10-02 06:33:01 +03:00
..
en add block material shaders 2026-10-02 06:33:01 +03:00
images update doc/*/world-generation.md 2026-08-24 19:24:09 +03:00
ru add block material shaders 2026-10-02 06:33:01 +03:00
specs update debugging_protocol.md 2026-08-31 22:39:40 +03:00