voxelcore/src/graphics/core
2026-07-26 23:56:00 +03:00
..
Atlas.cpp rename ImageFormat enum items 2025-12-21 19:05:14 +03:00
Atlas.hpp feat: canvas from texture atlas element 2025-11-05 00:20:58 +03:00
Batch2D.cpp rename ImageFormat enum items 2025-12-21 19:05:14 +03:00
Batch2D.hpp feat: selectbox options context menu 2025-06-27 22:50:47 +03:00
Batch3D.cpp rename ImageFormat enum items 2025-12-21 19:05:14 +03:00
Batch3D.hpp add 'modelviewer' ui element 2025-05-24 19:28:24 +03:00
commons.hpp move some code there and here 2026-05-12 18:41:14 +03:00
Cubemap.cpp test environment (sky) 2026-05-12 02:02:06 +03:00
Cubemap.hpp test environment (sky) 2026-05-12 02:02:06 +03:00
DrawContext.cpp move some code there and here 2026-05-12 18:41:14 +03:00
DrawContext.hpp move some code there and here 2026-05-12 18:41:14 +03:00
Font.cpp fix projected 3d text for non-monospace fonts 2026-07-26 17:46:48 +03:00
Font.hpp speed up monospace fonts 2026-06-10 01:28:23 +03:00
FontMetics.hpp fix: missing font usage produces fatal error 2026-07-22 22:48:16 +03:00
FontMetrics.cpp feat: non-monospaced fonts support 2026-02-15 23:48:10 +03:00
Framebuffer.cpp move some code there and here 2026-05-12 18:41:14 +03:00
Framebuffer.hpp move some code there and here 2026-05-12 18:41:14 +03:00
GBuffer.cpp move some code there and here 2026-05-12 18:41:14 +03:00
GBuffer.hpp move some code there and here 2026-05-12 18:41:14 +03:00
gl_util.hpp rename ImageFormat enum items 2025-12-21 19:05:14 +03:00
ImageData.cpp fix canvas:line lines clipping 2026-07-18 13:25:04 +03:00
ImageData.hpp rename ImageFormat enum items 2025-12-21 19:05:14 +03:00
LineBatch.cpp remove Mesh constructor 'attrs' argument & format Mesh.hpp 2025-04-27 01:13:44 +03:00
LineBatch.hpp remove GLEW from MeshData.hpp & format Mesh.inl 2025-04-27 00:35:54 +03:00
Mesh.cpp Remove unnecessary glew includes. 2025-04-13 17:14:34 +03:00
Mesh.hpp feat: multiple index buffers per mesh support 2025-07-24 21:40:00 +03:00
Mesh.inl fix this something 2026-06-03 19:00:40 +03:00
MeshData.hpp feat: multiple index buffers per mesh support 2025-07-24 21:40:00 +03:00
PaletteAtlasBuilder.cpp add PaletteAtlasBuilder 2025-12-21 19:08:23 +03:00
PaletteAtlasBuilder.hpp fix windows build 2025-12-21 19:25:45 +03:00
PostEffect.cpp feat: deferred shading (day 2) 2025-07-08 23:56:22 +03:00
PostEffect.hpp feat: deferred shading (day 2) 2025-07-08 23:56:22 +03:00
PostProcessing.cpp cleanup & fix entities sky light brightness 2025-07-12 22:38:13 +03:00
PostProcessing.hpp cleanup & fix entities sky light brightness 2025-07-12 22:38:13 +03:00
Shader.cpp add 'do-trace-shaders' setting and fix shaders recompiling 2025-08-31 18:14:05 +03:00
Shader.hpp add 'do-trace-shaders' setting and fix shaders recompiling 2025-08-31 18:14:05 +03:00
Shadows.cpp test clouds 2026-02-11 01:09:30 +03:00
Shadows.hpp cleanup 2026-02-03 14:00:58 +03:00
Texture.cpp test environment (sky) 2026-05-12 02:02:06 +03:00
Texture.hpp move some code there and here 2026-05-12 18:41:14 +03:00
TextureAnimation.cpp fix zero frames texture animation fatal error 2025-09-29 12:18:24 +03:00
TextureAnimation.hpp replace include guards with pragma once 2024-08-10 01:57:59 +03:00