voxelcore/src
2024-12-25 10:28:47 +03:00
..
assets cleanup 2024-11-27 23:25:56 +03:00
audio add headless mode (engine initialization and finalization) 2024-12-07 01:12:27 +03:00
coders add markdown dialect (WIP) & add strikethrough and underline font styles 2024-12-06 17:35:03 +03:00
content add 'on_breaking', 'on_block_breaking' events 2024-12-21 14:09:17 +03:00
data add 'def' to settings info 2024-10-30 11:50:39 +03:00
debug add logger.print 2024-12-19 22:57:51 +03:00
devtools add markdown dialect (WIP) & add strikethrough and underline font styles 2024-12-06 17:35:03 +03:00
files add 'graphics.chunk-max-vertices-dense' setting 2024-12-23 14:07:59 +03:00
frontend refactor 2024-12-24 11:31:54 +03:00
graphics refactor 2024-12-24 11:31:54 +03:00
interfaces add vctest (WIP) 2024-12-07 15:49:23 +03:00
items move 'player.pick' binding handler to Lua 2024-12-23 12:37:26 +03:00
lighting add player.create, test.set_setting, test.sleep_until, world.count_chunks 2024-12-12 15:54:56 +03:00
logic rename test library to app & rename app.name to app.script 2024-12-25 06:06:55 +03:00
maths Merge branch 'main' into headless-mode 2024-12-25 10:28:47 +03:00
network reduce log messages in release build 2024-12-04 12:00:22 +03:00
objects refactor 2024-12-24 11:31:54 +03:00
physics move Chunks from Level to Player 2024-12-17 19:40:00 +03:00
presets add 'min_angular_vel', 'max_angular_vel' properties 2024-12-23 16:48:07 +03:00
util add '--script', '--version' command line arguments 2024-12-18 00:48:29 +03:00
voxels add 'on_breaking', 'on_block_breaking' events 2024-12-21 14:09:17 +03:00
window refactor 2024-12-18 04:13:33 +03:00
world add '--script', '--version' command line arguments 2024-12-18 00:48:29 +03:00
CMakeLists.txt Add Windows build with Clang (#411) 2024-12-14 03:09:25 +03:00
constants.hpp add blocks_agent templates & remove block.get_slow 2024-12-16 11:26:57 +03:00
core_defs.cpp refactor 2024-12-07 00:04:56 +03:00
core_defs.hpp move 'player.noclip' and 'player.flight' handlers to Lua 2024-12-23 13:51:12 +03:00
delegates.hpp replace include guards with pragma once 2024-08-10 01:57:59 +03:00
engine.cpp add 'script' entry point 2024-12-21 02:34:54 +03:00
engine.hpp refactor 2024-12-18 04:13:33 +03:00
main.cpp add vctest (WIP) 2024-12-07 15:49:23 +03:00
Mainloop.cpp refactor 2024-12-18 04:13:33 +03:00
Mainloop.hpp refactor 2024-12-09 01:12:41 +03:00
ServerMainloop.cpp fix 2024-12-19 02:37:13 +03:00
ServerMainloop.hpp add '--script', '--version' command line arguments 2024-12-18 00:48:29 +03:00
settings.hpp add 'graphics.chunk-max-vertices-dense' setting 2024-12-23 14:07:59 +03:00
Time.hpp add test.reconfig_packs & fix world.get_total_time() & enable level controller 2024-12-10 20:14:18 +03:00
typedefs.hpp feat: emitters random access & add ParticlesRenderer.gc() 2024-11-04 14:41:52 +03:00