voxelcore/src/objects
2026-08-26 00:09:53 +05:00
..
Entities.cpp move sensors clearing to the top 2026-08-26 00:09:53 +05:00
Entities.hpp add 'nonselect_entities' raycast parameter 2026-07-27 21:31:48 +03:00
Entity.cpp fix user component initialization exception handling & fix fatal error on uninitialized component access 2026-07-26 15:27:38 +03:00
Entity.hpp fix: destroyed skeleton config access on skeleton reload 2026-04-05 10:31:44 +03:00
EntityDef.cpp add 'mass' and 'elasticity' entity properties 2026-03-14 18:47:10 +03:00
EntityDef.hpp add 'selectable' entity property 2026-07-27 21:24:40 +03:00
Player.cpp Merge branch 'main' into environments 2026-07-26 23:56:00 +03:00
Player.hpp add on_player_set entity component event 2026-07-18 19:09:43 +03:00
Players.cpp cleanup World references 2026-06-20 22:17:27 +03:00
Players.hpp add new players finding functions 2025-10-16 22:00:00 +03:00
rigging.cpp fix Skeleton::setConfig 2026-07-20 12:51:28 +03:00
rigging.hpp fix: destroyed skeleton config access on skeleton reload 2026-04-05 10:31:44 +03:00
Rigidbody.cpp add rigidbody:is_selectable, :set_selectable 2026-08-23 12:01:18 +03:00
Rigidbody.hpp add rigidbody:is_selectable, :set_selectable 2026-08-23 12:01:18 +03:00
ScriptComponents.hpp add on_player_set entity component event 2026-07-18 19:09:43 +03:00
Transform.cpp add more debug messages and checks 2026-02-02 19:54:24 +03:00
Transform.hpp add more debug messages and checks 2026-02-02 19:54:24 +03:00