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Entities.cpp
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move sensors clearing to the top
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2026-08-26 00:09:53 +05:00 |
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Entities.hpp
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add 'nonselect_entities' raycast parameter
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2026-07-27 21:31:48 +03:00 |
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Entity.cpp
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fix user component initialization exception handling & fix fatal error on uninitialized component access
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2026-07-26 15:27:38 +03:00 |
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Entity.hpp
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fix: destroyed skeleton config access on skeleton reload
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2026-04-05 10:31:44 +03:00 |
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EntityDef.cpp
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add 'mass' and 'elasticity' entity properties
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2026-03-14 18:47:10 +03:00 |
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EntityDef.hpp
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add 'selectable' entity property
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2026-07-27 21:24:40 +03:00 |
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Player.cpp
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Merge branch 'main' into environments
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2026-07-26 23:56:00 +03:00 |
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Player.hpp
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add on_player_set entity component event
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2026-07-18 19:09:43 +03:00 |
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Players.cpp
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cleanup World references
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2026-06-20 22:17:27 +03:00 |
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Players.hpp
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add new players finding functions
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2025-10-16 22:00:00 +03:00 |
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rigging.cpp
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fix Skeleton::setConfig
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2026-07-20 12:51:28 +03:00 |
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rigging.hpp
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fix: destroyed skeleton config access on skeleton reload
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2026-04-05 10:31:44 +03:00 |
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Rigidbody.cpp
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add rigidbody:is_selectable, :set_selectable
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2026-08-23 12:01:18 +03:00 |
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Rigidbody.hpp
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add rigidbody:is_selectable, :set_selectable
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2026-08-23 12:01:18 +03:00 |
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ScriptComponents.hpp
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add on_player_set entity component event
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2026-07-18 19:09:43 +03:00 |
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Transform.cpp
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add more debug messages and checks
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2026-02-02 19:54:24 +03:00 |
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Transform.hpp
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add more debug messages and checks
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2026-02-02 19:54:24 +03:00 |