voxelcore/src
2025-01-28 11:34:18 +03:00
..
assets cleanup 2024-11-27 23:25:56 +03:00
audio refactor 2025-01-22 08:18:17 +03:00
coders fix main shader & lua parser 2025-01-15 02:57:58 +03:00
content remove extra 'todo' 2025-01-17 21:15:25 +03:00
data add entity:set_enabled(...) 2025-01-21 05:31:07 +03:00
debug add logger.print 2024-12-19 22:57:51 +03:00
devtools fix clang-check warnings 2025-01-01 16:06:44 +03:00
engine refactor 2025-01-22 08:18:17 +03:00
files refactor: change pointer parameters to references for Level and Content in various classes 2024-12-25 18:53:53 +03:00
frontend miscellaneous fixes 2025-01-20 04:39:37 +03:00
graphics fix windows build 2025-01-28 05:23:18 +03:00
interfaces add vctest (WIP) 2024-12-07 15:49:23 +03:00
items move 'player.pick' binding handler to Lua 2024-12-23 12:37:26 +03:00
lighting fix extra lights-related work in world.set_chunk_data 2025-01-21 23:15:31 +03:00
logic fix world.get_list in headless mode 2025-01-27 05:37:03 +03:00
maths Merge branch 'main' into headless-mode 2024-12-25 10:28:47 +03:00
network fix some small issues in Network.cpp 2025-01-28 11:34:18 +03:00
objects fixes 2025-01-21 06:51:29 +03:00
physics refactor: change pointer parameters to references for Level and Content in various classes 2024-12-25 18:53:53 +03:00
presets add 'min_angular_vel', 'max_angular_vel' properties 2024-12-23 16:48:07 +03:00
util feat: players interpolation & add hud.set_allow_pause(...) 2025-01-17 01:44:46 +03:00
voxels fix: "‘find’ is not a member of ‘std’" (import algorithm) 2025-01-25 02:40:02 +03:00
window feat: players interpolation & add hud.set_allow_pause(...) 2025-01-17 01:44:46 +03:00
world fix biome choosing 2025-01-25 02:10:44 +03:00
CMakeLists.txt add cmake-format.py and formating all cmake files 2025-01-09 16:32:54 +03:00
constants.hpp add ENTITY_NONE, ENTITY_AUTO reserved entity id & update player.set_entity(...) 2025-01-21 05:56:14 +03:00
core_defs.cpp refactor 2024-12-07 00:04:56 +03:00
core_defs.hpp move 'player.noclip' and 'player.flight' handlers to Lua 2024-12-23 13:51:12 +03:00
delegates.hpp minor refactor 2025-01-03 13:50:25 +03:00
main.cpp fix 2025-01-22 08:38:19 +03:00
settings.hpp add 'graphics.chunk-max-vertices-dense' setting 2024-12-23 14:07:59 +03:00
typedefs.hpp feat: emitters random access & add ParticlesRenderer.gc() 2024-11-04 14:41:52 +03:00