voxelcore/src/logic/scripting
2026-07-18 19:09:43 +03:00
..
lua fix integer raycast filters & add simple raycast test 2026-07-17 00:23:16 +03:00
descriptors_manager.cpp Streaming I/O and support of named pipes (#570) 2025-08-01 20:26:43 +03:00
descriptors_manager.hpp Streaming I/O and support of named pipes (#570) 2025-08-01 20:26:43 +03:00
scripting.cpp fix scripting::load_client_project_script 2026-05-25 23:34:25 +03:00
scripting.hpp add on_player_set entity component event 2026-07-18 19:09:43 +03:00
scripting_commons.hpp migrate from std::filesystem::path to io::path (WIP) 2025-01-30 22:23:13 +03:00
scripting_entities.cpp add on_player_set entity component event 2026-07-18 19:09:43 +03:00
scripting_functional.cpp refactor 2025-06-28 11:46:10 +03:00
scripting_functional.hpp add 'onselect' callback & remove 'default' tag 2025-06-28 02:46:54 +03:00
scripting_hud.cpp swap 'action' and 'mode' on_inventory_interact arguments & minor refactor 2026-03-16 19:52:24 +03:00
scripting_hud.hpp add post-effect-slot resource & add gfx.posteffects library 2025-04-06 12:47:25 +03:00
scripting_world_generation.cpp add :block placement for single blocks 2025-11-24 21:23:59 +03:00