voxelcore/res/shaders/lib
2025-06-14 20:06:05 +03:00
..
commons.glsl Refactor mesh handling to use templated vertex structures for improved type safety and flexibility 2025-04-13 17:14:28 +03:00
constants.glsl update night lighting 2024-12-27 08:34:29 +03:00
lighting.glsl refactor shaders 2025-05-09 23:51:34 +03:00
shadows.glsl feat: post-effects array parameters & add gfx.posteffects.set_array & make shadows opacity depending on clouds opacity 2025-06-14 20:06:05 +03:00