mirror of
https://github.com/MihailRis/voxelcore.git
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54 lines
1.6 KiB
C++
54 lines
1.6 KiB
C++
#include "ContentLUT.h"
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#include <memory>
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#include "Content.h"
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#include "../constants.h"
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#include "../files/files.h"
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#include "../coders/json.h"
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#include "../voxels/Block.h"
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#include "../data/dynamic.h"
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ContentLUT::ContentLUT(size_t blocksCount, const Content* content) {
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auto* indices = content->getIndices();
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for (size_t i = 0; i < blocksCount; i++) {
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blocks.push_back(i);
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}
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for (size_t i = 0; i < indices->countBlockDefs(); i++) {
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blockNames.push_back(indices->getBlockDef(i)->name);
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}
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for (size_t i = indices->countBlockDefs(); i < blocksCount; i++) {
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blockNames.push_back("");
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}
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}
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ContentLUT* ContentLUT::create(const fs::path& filename,
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const Content* content) {
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auto root = files::read_json(filename);
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auto blocklist = root->list("blocks");
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auto* indices = content->getIndices();
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size_t blocks_c = blocklist
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? std::max(blocklist->size(), indices->countBlockDefs())
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: indices->countBlockDefs();
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auto lut = std::make_unique<ContentLUT>(blocks_c, content);
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if (blocklist) {
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for (size_t i = 0; i < blocklist->size(); i++) {
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std::string name = blocklist->str(i);
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Block* def = content->findBlock(name);
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if (def) {
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lut->setBlock(i, name, def->rt.id);
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} else {
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lut->setBlock(i, name, BLOCK_VOID);
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}
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}
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}
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if (lut->hasContentReorder() || lut->hasMissingContent()) {
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return lut.release();
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} else {
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return nullptr;
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}
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}
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