de47bce56e
refactor: apply 'one folder = one purpose' rule to overflowed packages
...
- Split by sub-purpose: storage/sql -> schema/+query/+repo/, adaptive/core ->
calc/+metrics/+model/, command/admin -> ops/+support/, api/event ->
session/+score/+generation/, menu/core -> screen/, config/core -> merge/,
config/options -> section/, player/service -> ui/, hook/papi -> resolver/
(done), mode/impl -> solo/+multi/+barrier/ (done)
- Move util/gui migration stubs -> menu/gui; lpschem POJOs -> pojo/
- Cross-package classes made public (signatures unchanged); fixed imports
- docs/ARCHITECTURE.md + TODO.md updated
- Build green: checkstyle 0 errors, PMD 34
2026-08-05 18:50:39 +02:00
81788e71ed
refactor: decompose god-classes, add lint gates, restructure packages
...
- Decompose all 11 god-classes (>200 lines) into facade + collaborators
(command/, schematic/, config/, generator/, mode/, papi/, adaptive/,
storage/, player/, leaderboard/) — every file is now <=200 lines
- Add PMD 7 (report-only) + stricter checkstyle rules (NPath, IllegalCatch,
NestedDepth, Whitespace, MissingOverride); fix real bugs found
(printStackTrace, resource leaks in ConfigLoader/SQLStatsStorage)
- docs/ARCHITECTURE.md: target structure + 'one folder = one purpose' rule
- Pilot restructure: command/core|util/, mode/impl/solo|multi|barrier/,
hook/papi/resolver/; cross-package classes made public
- TODO.md: track warning cleanup (132-138) + restructure progress
2026-08-05 18:33:21 +02:00
fd0ba2cc0e
refactor: reorganize packages and replace LPSchematic with WorldEdit
...
Restructure core modules into subpackages (generator, schematic, config, session, etc.); add .schem/.nbt schematic pipeline, commands, adaptive stats skeleton, and bootstrap wiring.
2026-06-01 14:02:48 +02:00
loki5512344
7dd26408f9
clear
2026-04-20 18:22:40 +02:00
loki
e3b0a02df6
fix: correct GravityShiftMode getMode() and documentation
2026-04-09 14:13:07 +02:00
loki
d1dcf6ab57
fix and migrate 70%
2026-03-05 20:28:25 +01:00
loki
8aeb547897
v1.2.4: Remove roguelike perks, update bStats to 3.2.1, add new game modes and lpschem system
...
- Removed roguelike perk system (double jump, magnet, shield, second chance)
- Updated bStats dependency to 3.2.1 with proper relocation
- Changed bStats plugin ID to 29754
- Added new game modes: Speedrun, Gravity Shift, Hardcore
- Implemented .lpschem format with GZIP + JSON compression
- Added JumpValidator for physics-based jump validation
- Added JumpType system (neo-jump, head-hitter, fence, trapdoor, ladder)
- Implemented Ghost system for recording/playback top players
- Added loparkour-vilib as local dependency
- Updated config with new mode settings and removed roguelike section
- Cleaned up TODO.md roadmap
2026-02-25 00:55:24 +01:00