MihailRis
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86096553ce
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fix
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2026-07-18 16:20:10 +03:00 |
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MihailRis
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a6c4e9e22e
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reduce fog factor for emissive geometry
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2026-07-15 19:28:02 +03:00 |
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MihailRis
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db4f05cf36
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update entity.glslf
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2026-07-15 00:47:15 +03:00 |
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MihailRis
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08fae1a47c
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fix
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2026-07-15 00:38:54 +03:00 |
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MihailRis
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413004d731
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test dithering solution
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2026-07-15 00:27:53 +03:00 |
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MihailRis
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e037462615
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add 'sky_tint', 'clouds_tint', 'min_sky_light' weather parameters
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2026-02-12 20:27:29 +03:00 |
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MihailRis
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8153ddde89
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add clouds shader
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2026-02-12 18:19:25 +03:00 |
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MihailRis
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3055621894
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improve sky lighting
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2026-02-02 18:35:44 +03:00 |
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MihailRis
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58dee92c26
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change 'graphics.ssao' from flag to number
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2025-12-19 18:55:55 +03:00 |
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MihailRis
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14a61f7891
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update main shader
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2025-12-11 23:54:23 +03:00 |
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MihailRis
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4ff18fec99
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fix sky shader
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2025-09-23 00:51:21 +03:00 |
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MihailRis
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b8646580cc
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update sky lights constants
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2025-09-20 00:17:47 +03:00 |
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MihailRis
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7cf073f079
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fix: skybox is not visible behind translucent blocks
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2025-07-25 22:28:28 +03:00 |
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MihailRis
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705e398bc3
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improve u_gamma support & update default dense-render-distance value
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2025-07-25 21:21:18 +03:00 |
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MihailRis
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82f777229e
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fix: sampler arrays inbdexed with non-constant / uniform-based expressions are forbidden
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2025-07-21 23:36:40 +03:00 |
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MihailRis
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fdeec22515
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improve lights
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2025-07-18 20:27:38 +03:00 |
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MihailRis
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2831d1c963
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fix emission buffer writing & fix entity shader
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2025-07-12 23:28:38 +03:00 |
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MihailRis
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3f3f48eb6d
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fix
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2025-07-12 22:53:33 +03:00 |
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MihailRis
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668d1d522f
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cleanup & fix entities sky light brightness
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2025-07-12 22:38:13 +03:00 |
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MihailRis
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b04dbd5809
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add 'graphics.ssao' setting
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2025-07-12 21:36:27 +03:00 |
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MihailRis
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5ec9f14021
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add emission gbuffer attachment
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2025-07-12 21:09:23 +03:00 |
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MihailRis
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ac9772cd67
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fix render advanced pipeline issues
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2025-07-12 17:31:55 +03:00 |
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MihailRis
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0bd901d1a6
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feat: deferred shading (day 2)
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2025-07-08 23:56:22 +03:00 |
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MihailRis
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7a98f0c411
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fix entities shading
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2025-07-07 19:43:18 +03:00 |
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MihailRis
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85212e271d
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fix
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2025-07-07 02:15:59 +03:00 |
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MihailRis
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559322f70a
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improve torchlight
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2025-07-07 00:25:12 +03:00 |
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MihailRis
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931f0180ef
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update shadows
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2025-07-04 18:20:41 +03:00 |
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MihailRis
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a9652327f1
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improve ssao
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2025-07-03 20:12:11 +03:00 |
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MihailRis
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96a94aa33c
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feat: recompiling shaders
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2025-07-02 23:02:50 +03:00 |
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MihailRis
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3e66ff5924
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fix ssao
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2025-06-15 02:14:39 +03:00 |
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MihailRis
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e849d5e9b7
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feat: deferred lighting (WIP)
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2025-06-14 22:43:18 +03:00 |
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MihailRis
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436a89b066
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feat: post-effects array parameters & add gfx.posteffects.set_array & make shadows opacity depending on clouds opacity
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2025-06-14 20:06:05 +03:00 |
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MihailRis
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02a91e0b72
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add 'advanced' post-effect load configuration
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2025-06-13 23:28:16 +03:00 |
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MihailRis
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9cc59c8848
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refactor shadows.glsl
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2025-06-11 19:44:33 +03:00 |
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MihailRis
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1a3fb9f5b3
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fix night shadows
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2025-06-11 00:51:42 +03:00 |
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MihailRis
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11283f9a33
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cleanup
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2025-06-10 22:50:04 +03:00 |
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MihailRis
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ed5efd9c3a
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improve shadows
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2025-05-21 21:41:01 +03:00 |
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MihailRis
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44f7051a94
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fix a_distance
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2025-05-12 07:04:08 +03:00 |
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MihailRis
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9e05f6dbb6
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simple cascade shadows test
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2025-05-12 00:25:39 +03:00 |
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MihailRis
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ad0396b31e
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improve shadow map stability
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2025-05-11 20:55:35 +03:00 |
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MihailRis
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b5253bff99
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fix segfault
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2025-05-10 16:29:30 +03:00 |
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MihailRis
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e158b384fa
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feat: shadows in fast pipeline & improve lights mix
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2025-05-10 14:12:52 +03:00 |
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MihailRis
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30a0b81680
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refactor shaders
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2025-05-09 23:51:34 +03:00 |
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MihailRis
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36e5ff2472
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update skybox & fix block overlay
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2025-05-09 22:46:07 +03:00 |
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MihailRis
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657b4304b4
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improve shading & enable disabled elements
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2025-05-09 21:52:29 +03:00 |
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MihailRis
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c1608fe8e2
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split render pipelines
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2025-05-09 15:31:04 +03:00 |
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MihailRis
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fc46b7c434
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initial commit
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2025-05-07 20:42:50 +03:00 |
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MihailRis
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4e5199d89a
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feat: lights debug mode
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2025-04-29 15:59:52 +03:00 |
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REDxEYE
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0e73f65331
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Cleanup
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2025-04-13 17:14:34 +03:00 |
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REDxEYE
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1ffbeb8148
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Refactor mesh handling to use templated vertex structures for improved type safety and flexibility
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2025-04-13 17:14:28 +03:00 |
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