voxelcore/doc/ru/scripting
GHOST11111100 792ee63f22
Player Attributes (#578)
* feat: add max interaction distance functionality to Player class and Lua bindings

* feat: add getter and setter for max interaction distance in Player class documentation

* feat: add speed and gravity scale properties with corresponding getters and setters in Player class

* fix: replace deprecated __max and __min with std::max and std::min in setMaxInteractionDistance

* feat: add time scale functionality with getters and setters in World and Engine classes

* remove speed and gravity scale functions from player and world libraries

* remove time scale setting on world open and close

* rename interaction distance functions for consistency

* refactor: update interaction distance functions and remove time scale methods

* refactor: revert classes.lua to dev

* refactor: remove time scale functionality from Engine and World classes

* fix: Now I’ve definitely rolled back `classes.lua`.

* refactor: remove unused player attributes and clean up player class

* Update Player.hpp

removed unused methods from Player.cpp
2025-09-26 21:59:15 +03:00
..
builtins Player Attributes (#578) 2025-09-26 21:59:15 +03:00
modules documentation update 2024-12-06 17:13:09 +09:00
ecs.md update doc/*/scripting/ecs.md 2025-09-13 23:26:11 +03:00
events.md update doc/*/scripting/events.md & add 'tps' argument 2025-09-15 00:31:38 +03:00
extensions.md Merge branch 'dev' into schedule 2025-08-01 21:39:44 +03:00
filesystem.md add yaml serialization library 2025-03-24 07:43:41 +03:00
io_stream.md Streaming I/O and support of named pipes (#570) 2025-08-01 20:26:43 +03:00
ui.md update doc/*/scripting/ui.md 2025-07-19 14:49:39 +03:00
user-input.md move 'input' library docs to a separate page 2025-01-07 22:58:31 +03:00