MihailRis
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546bbcb4e2
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reduce duplicating code by increasing complexity even more
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2026-03-04 23:29:56 +03:00 |
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MihailRis
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8e4e18a86a
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improve it less cautiously
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2026-03-04 22:33:50 +03:00 |
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MihailRis
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f726702f21
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update substeps calculation scheme
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2026-03-04 20:48:04 +03:00 |
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RomanDonw
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563b210500
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replaced radians on degrees
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2026-03-04 19:45:21 +10:00 |
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RomanDonw
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3bbc8427e7
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changed formatting style in libquat.cpp
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2026-03-04 19:20:26 +10:00 |
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RomanDonw
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3f5b194fcb
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misc changed logic in quat.from_euler
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2026-03-04 16:34:47 +10:00 |
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RomanDonw
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6644c505f0
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added quat.from_euler lua function
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2026-03-04 15:58:45 +10:00 |
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RomanDonw
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4f42d30f91
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fixed missing includes in EngineController.hpp
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2026-03-04 15:49:25 +10:00 |
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MihailRis
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262e72c36e
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fix AssetsManagement destructor
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2026-03-03 22:32:24 +03:00 |
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MihailRis
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38354c42f9
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applying velocity of ground the worst way possible
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2026-03-03 22:18:20 +03:00 |
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MihailRis
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7f09c47ffb
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improve it cautiously
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2026-03-03 19:58:23 +03:00 |
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MihailRis
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6676db3525
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Merge branch 'main' into physics-upgrade
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2026-03-02 21:52:17 +03:00 |
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MihailRis
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72d9f12613
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calibration
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2026-03-02 21:50:46 +03:00 |
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Xertis
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8e2d915dd7
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Merge branch 'MihailRis:main' into main
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2026-03-02 20:48:35 +03:00 |
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ChancellorIkseew
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cb2b901985
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PlayerContoroller and LevelScreen refactoring (#806)
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2026-03-02 01:18:47 +03:00 |
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MihailRis
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6bdbf5b40e
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format blocks_agent.hpp
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2026-03-02 01:13:45 +03:00 |
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MihailRis
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dc27bd1430
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Merge pull request #805 from clasher113/main
bug fix
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2026-03-02 01:07:18 +03:00 |
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MihailRis
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c66b3e8e9e
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Merge pull request #807 from MihailRis/assets-stabilization
preserve assets from being destroyed during frame
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2026-03-02 01:07:05 +03:00 |
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MihailRis
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aed4f788b5
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fixes
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2026-03-02 00:50:36 +03:00 |
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MihailRis
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9628177698
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fix: missing extended block size limit check
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2026-03-01 21:46:43 +03:00 |
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MihailRis
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30bda4bbc0
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Merge branch 'main' into physics-upgrade
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2026-03-01 21:14:09 +03:00 |
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MihailRis
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31cb9ebd23
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add 'system.preserve-assets-during-frame' setting
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2026-03-01 21:11:58 +03:00 |
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MihailRis
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9eb85bd2dd
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fix: ChunksRenderer mostly ignores background workers
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2026-03-01 20:57:41 +03:00 |
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MihailRis
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8c72e3ab4b
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add 'obj' format support to assets.parse_model
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2026-03-01 14:57:32 +03:00 |
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Xertis
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9ad21460a2
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added hud.is_player_inventory_open
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2026-02-28 22:34:52 +03:00 |
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Xertis
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cb1b113181
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added hud.get_second_inventory
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2026-02-28 22:23:47 +03:00 |
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Xertis
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2cec6c3f9a
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added on_inventory_interact
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2026-02-28 20:41:40 +03:00 |
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clasher113
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13eca72753
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Merge branch 'main' of https://github.com/MihailRis/VoxelEngine-Cpp
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2026-02-28 18:35:02 +02:00 |
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clasher113
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0b7dc14f55
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fix extended block grounding (new block property)
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2026-02-28 18:31:15 +02:00 |
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clasher113
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0cc8c70a17
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fix blocks variants
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2026-02-28 15:59:04 +02:00 |
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MihailRis
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fc04284b34
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fix fatal exception caused by empty skeleton model texture name
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2026-02-28 03:01:37 +03:00 |
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MihailRis
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9ac8406558
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Merge pull request #803 from MihailRis/fix-blocks-random-tick
fix blocks random tick pattern
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2026-02-28 00:29:24 +03:00 |
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MihailRis
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ded0964827
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feat: keeping assets alive during current frame (temporary solution)
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2026-02-28 00:27:08 +03:00 |
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MihailRis
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6c15407530
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stabilise buggy alFilterf
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2026-02-28 00:02:11 +03:00 |
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MihailRis
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a550c765ef
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cleanup
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2026-02-27 23:31:14 +03:00 |
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MihailRis
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d7316f27f0
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fix blocks random tick pattern
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2026-02-27 22:36:22 +03:00 |
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MihailRis
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454aa20546
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Merge branch 'main' into physics-upgrade
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2026-02-26 18:02:42 +03:00 |
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MihailRis
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a32845d083
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fix: FFI library access from non-built-in scripts vulnerability
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2026-02-26 00:12:19 +03:00 |
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MihailRis
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5b8c2d6162
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fix non-lighted chunks saving
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2026-02-25 18:38:38 +03:00 |
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MihailRis
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e98996e6a9
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feat: ceiling collision for solid entities
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2026-02-24 23:55:00 +03:00 |
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MihailRis
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8dd9e42764
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fix crouching check
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2026-02-24 23:35:42 +03:00 |
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MihailRis
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6aa7739c42
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feat: horizontal solid entities collision & increase code duplication
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2026-02-24 18:45:31 +03:00 |
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MihailRis
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ad5089f383
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fix crouching check
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2026-02-24 03:34:17 +03:00 |
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MihailRis
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b52e990e40
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fix step on & move some code somewhere
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2026-02-24 00:38:13 +03:00 |
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MihailRis
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3308a61d56
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fix: attempting to build lights in non-local players chunk matrices
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2026-02-23 21:33:32 +03:00 |
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MihailRis
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ed9ceb26ba
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fix ceiling collision & feat: stepping on solid entity
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2026-02-23 21:21:07 +03:00 |
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MihailRis
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c8e884009b
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fix extended blocks collision detection
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2026-02-23 18:44:32 +03:00 |
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MihailRis
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0a34f9b767
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add solid entities (wip)
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2026-02-23 17:34:24 +03:00 |
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MihailRis
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3cd6ce1df2
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Merge branch 'main' into physics-upgrade
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2026-02-23 17:31:30 +03:00 |
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MihailRis
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e4d21c940b
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fix: block inventory not removing in some cases
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2026-02-23 17:05:13 +03:00 |
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