MihailRis
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8911cded07
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add 'lighting-mode' entity property
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2026-09-19 18:13:15 +03:00 |
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MihailRis
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05fc09a244
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Merge branch 'main' into animation
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2026-08-26 12:30:31 +03:00 |
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neveix
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cae5a4cdf6
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move sensors clearing to the top
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2026-08-26 00:09:53 +05:00 |
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MihailRis
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ab3c1e1b0c
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Merge branch 'main' into animation
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2026-08-23 12:39:46 +03:00 |
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MihailRis
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4b4026b028
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add rigidbody:is_selectable, :set_selectable
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2026-08-23 12:01:18 +03:00 |
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MihailRis
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9fff79f8e2
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make entity skeleton optional
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2026-08-19 20:51:40 +03:00 |
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MihailRis
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49e7f2c631
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Merge branch 'main' into animation
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2026-08-14 19:46:37 +03:00 |
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MihailRis
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e1a996429f
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update Entities::hasBlockingInside
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2026-08-11 23:40:07 +03:00 |
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MihailRis
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a5b1259c5b
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Merge branch 'main' into animation
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2026-07-27 23:09:14 +03:00 |
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MihailRis
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35113777de
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add 'nonselect_entities' raycast parameter
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2026-07-27 21:31:48 +03:00 |
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MihailRis
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439d95355d
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add 'selectable' entity property
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2026-07-27 21:24:40 +03:00 |
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MihailRis
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f507665c68
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move rigging to src/animation
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2026-07-26 18:55:49 +03:00 |
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MihailRis
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f29f3b1bba
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add advanced entities.raycast overload
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2026-07-15 22:21:18 +03:00 |
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MihailRis
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0975fcd819
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fix tick intervals in headless mode
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2026-05-02 15:36:49 +03:00 |
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MihailRis
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bb44b4186b
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fix entity bounding box check on block place
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2026-04-05 10:55:30 +03:00 |
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MihailRis
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9893c09fd5
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fix: destroyed skeleton config access on skeleton reload
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2026-04-05 10:31:44 +03:00 |
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MihailRis
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48db924c29
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fix static entities
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2026-03-17 23:02:50 +03:00 |
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MihailRis
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bd7f588800
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add mass, elasticity getters, setters to entity.rigidbody
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2026-03-14 21:02:02 +03:00 |
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MihailRis
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436601a5b0
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fix Entities::preparePhysics
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2026-03-14 18:53:32 +03:00 |
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MihailRis
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ad32d7b6db
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add 'mass' and 'elasticity' entity properties
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2026-03-14 18:47:10 +03:00 |
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MihailRis
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fc57e98a96
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feat: third-person camera now checks solid entities
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2026-03-14 15:47:26 +03:00 |
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MihailRis
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4b4f2439c0
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add more reason to physics simulation substeps
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2026-03-11 22:08:40 +03:00 |
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MihailRis
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a8dd5e9cb3
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fix side collision position correction
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2026-03-09 16:35:28 +03:00 |
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MihailRis
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0fe0cc5829
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fix: sensors list not clearing
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2026-03-09 12:39:16 +03:00 |
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MihailRis
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7d09a7957c
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fix division by zero in some cases
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2026-03-06 19:47:43 +03:00 |
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MihailRis
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f726702f21
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update substeps calculation scheme
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2026-03-04 20:48:04 +03:00 |
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MihailRis
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38354c42f9
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applying velocity of ground the worst way possible
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2026-03-03 22:18:20 +03:00 |
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MihailRis
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0a34f9b767
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add solid entities (wip)
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2026-02-23 17:34:24 +03:00 |
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MihailRis
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b0d231c927
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optimize collisions calculations (remove the stupid)
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2026-02-18 18:54:49 +03:00 |
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MihailRis
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5380bcf013
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refactor world renderer a bit
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2026-02-02 22:40:54 +03:00 |
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MihailRis
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8b5261f4f1
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fix fatal error when skeleton is missing
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2026-01-18 23:35:18 +03:00 |
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MihailRis
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d07c8e5234
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fix skeleton name serialization
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2026-01-18 17:57:21 +03:00 |
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MihailRis
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42c4716be2
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change: skeletons are assets now, not content units
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2026-01-16 01:01:15 +03:00 |
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MihailRis
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587c140a6b
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remove bone::addBone
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2026-01-15 23:17:47 +03:00 |
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MihailRis
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fefc975832
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fix: incomplete size transform support by entities
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2025-12-03 22:00:55 +03:00 |
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MihailRis
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75ef603df0
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fix non-local players interpolation and head direction
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2025-09-29 22:21:14 +03:00 |
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MihailRis
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bf682daffe
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update on_physics_update & update standard components
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2025-09-13 23:24:57 +03:00 |
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MihailRis
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6d3dac9106
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add 'on_physics_update' entity event
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2025-08-13 21:29:20 +03:00 |
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MihailRis
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dfb83f6835
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add core:mob component & move player movement to scripting
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2025-08-10 22:55:34 +03:00 |
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MihailRis
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fc573b4c6e
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erase and forget
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2025-08-09 23:40:09 +03:00 |
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MihailRis
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5583734bc2
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refactor
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2025-08-09 22:43:06 +03:00 |
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MihailRis
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3eae377024
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refactor Entities
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2025-08-09 21:19:01 +03:00 |
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MihailRis
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f6be6689aa
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feat: passing args to component in entity definition
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2025-08-06 23:34:00 +03:00 |
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MihailRis
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7749675a61
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add EnumMetadata
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2025-04-13 13:53:59 +03:00 |
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MihailRis
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5607e0f039
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fix: entity:despawn in on_save not preventing entity save
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2025-02-26 16:35:23 +03:00 |
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MihailRis
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5e10afc9b5
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fix: disabled bodies not skipping in entities raycast
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2025-02-21 21:13:22 +03:00 |
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MihailRis
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b832b9850f
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fix incorrect entity transform scale & rotation combination
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2025-02-12 21:16:05 +03:00 |
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MihailRis
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2fa71b3bf0
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feat: players interpolation & add hud.set_allow_pause(...)
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2025-01-17 01:44:46 +03:00 |
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MihailRis
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c1b311f3c4
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refactor: change pointer parameters to references for Level and Content in various classes
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2024-12-25 18:53:53 +03:00 |
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MihailRis
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5e76cdfadc
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rename engine.hpp/cpp to Engine.hpp/cpp & move Engine, Time and mainloop classes to 'engine' folder
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2024-12-25 12:13:03 +03:00 |
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