Commit graph

458 commits

Author SHA1 Message Date
MihailRis
b355e4568d improve acoustics 2026-02-10 23:48:24 +03:00
MihailRis
9f9c7074f7 fix 2026-02-10 23:05:17 +03:00
MihailRis
72aba4d31d test acoustics 2026-02-10 23:05:17 +03:00
MihailRis
89485dc592 fix extra faces when dense mode is off 2026-01-22 22:27:30 +03:00
MihailRis
42c4716be2 change: skeletons are assets now, not content units 2026-01-16 01:01:15 +03:00
MihailRis
d9a914ee54 fix incorrect 3d text preset for existing players 2026-01-09 02:29:45 +03:00
MihailRis
a586fe5e92 feat: custom model full culling case 2026-01-08 23:46:52 +03:00
MihailRis
19836bfde3 remove unused is_aligned 2026-01-08 23:37:47 +03:00
MihailRis
a95afd777d update Block::cloneTo 2026-01-08 23:24:38 +03:00
MihailRis
e451a4f3a3 add explicit 'solid' block property 2026-01-08 22:43:20 +03:00
MihailRis
336ae09f66 fix unchecked indices buffer overflow 2026-01-08 20:06:23 +03:00
alexei-zebra
37a754ced1 remove: HandsRednerer: update func exec in render 2025-12-25 22:00:17 +03:00
MihailRis
c47432c979 add gfx.blockwraps.set_tints 2025-12-21 16:44:12 +03:00
MihailRis
251ca617bc Merge branch 'main' into block-wraps-update 2025-12-21 16:13:21 +03:00
alexei-zebra
3c0f2737b6 update: remove LineRenderer from WorldRenderer 2025-12-21 01:29:35 +03:00
alexei-zebra
4d324f3090 update: rewrite draw_route from LineRenderer to LineBatch
remove LineRenderer from DebugLinesRenderer
2025-12-21 01:28:54 +03:00
alexei-zebra
963e7d78f5 fix: chunk border wigth change when render block selection 2025-12-21 00:34:56 +03:00
MihailRis
4d950c974e add 'emission' argument to gfx.blockwraps.wrap 2025-12-21 00:28:41 +03:00
MihailRis
dfdc7ebf6b add 'emission' block wrap property 2025-12-20 23:51:22 +03:00
MihailRis
54d1398d1b add Lightmap::extractNormalized 2025-12-20 23:26:50 +03:00
MihailRis
6d6d38c218 fix block model change wrapper reaction 2025-12-20 22:33:47 +03:00
MihailRis
b0ecfd5add feat: different textures/atlases support 2025-12-20 22:21:00 +03:00
MihailRis
908fbc895e update target texture detection 2025-12-19 22:14:03 +03:00
MihailRis
561fb0fb58 feat: naive texture-faces support for blockwraps implementation 2025-12-19 22:08:07 +03:00
MihailRis
48105d086b disable custom model extended blocks culling until splitting it 2025-12-18 20:44:04 +03:00
MihailRis
78062e2197 fix: 'shadeless' block property ignored if custom model is used 2025-12-18 20:32:26 +03:00
MihailRis
1de669092c improve soft lights calculation for blocks with custom model 2025-12-18 20:30:22 +03:00
MihailRis
17ff87e458 Merge branch 'main' into visuals-restoration 2025-12-18 20:27:18 +03:00
MihailRis
0ff0d4c29f update custom models soft-lights calculation strategy too keep old behaviour in some cases 2025-12-18 20:17:50 +03:00
MihailRis
64e2040734 fix false-positive intellisense errors 2025-12-18 20:07:39 +03:00
MihailRis
7cd2b2a404 Merge branch 'main' into visuals-restoration 2025-12-18 19:25:40 +03:00
MihailRis
36f7fb759a fix custom model blocks lighting 2025-12-18 19:24:12 +03:00
MihailRis
30e014fce1 Merge branch 'main' into visuals-restoration 2025-12-18 18:59:37 +03:00
MihailRis
3331d4deee add 'spawn_offset' particles parameter 2025-12-18 18:37:58 +03:00
MihailRis
33b8aabc7a Merge branch 'main' into visuals-restoration 2025-12-18 18:25:28 +03:00
MihailRis
d8bbbc3cfb fix custom model blocks lighting 2025-12-18 18:23:47 +03:00
MihailRis
c46a6ad3bd move BlocksRenderer voxels buffer fill to main thread 2025-12-18 00:30:33 +03:00
MihailRis
8710cdfba3 increase precipitation brightness 2025-12-16 12:34:15 +03:00
MihailRis
c017273374 Merge branch 'main' into visuals-restoration 2025-12-16 01:12:00 +03:00
MihailRis
ea8e1301ea fix shadeless blocks with soft lights disabled 2025-12-13 17:16:00 +03:00
MihailRis
9286d48365 feat: blocks renderer optimization 2025-12-12 19:36:12 +03:00
MihailRis
4a15c21154 increase moon sprite distance 2025-12-03 22:45:34 +03:00
MihailRis
fefc975832 fix: incomplete size transform support by entities 2025-12-03 22:00:55 +03:00
MihailRis
0a45277f96 add 'graphics.soft-lighting' setting 2025-11-10 18:28:24 +03:00
MihailRis
17ffa73ce7 refactor: move and rename EnginePaths 2025-11-09 20:13:59 +03:00
MihailRis
28dd2f38d2 feat: update atlas texture extrusion on its reload 2025-11-05 12:25:50 +03:00
eliotbyte
2a1d2f9354 fix enable per-variant custom model caching 2025-10-28 23:09:28 +03:00
MihailRis
d435cbab5c
Adapt windows build to glm 1.0.2 (#655)
* update Shadows.cpp

* add glm includes to Shadows.cpp

* add includes
2025-10-17 13:03:58 +03:00
KotIsOff
f3ed3d26c8 typo: greather => greater 2025-10-14 20:46:38 +03:00
MihailRis
75ef603df0 fix non-local players interpolation and head direction 2025-09-29 22:21:14 +03:00