MihailRis
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b355e4568d
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improve acoustics
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2026-02-10 23:48:24 +03:00 |
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MihailRis
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9f9c7074f7
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fix
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2026-02-10 23:05:17 +03:00 |
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MihailRis
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72aba4d31d
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test acoustics
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2026-02-10 23:05:17 +03:00 |
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MihailRis
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89485dc592
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fix extra faces when dense mode is off
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2026-01-22 22:27:30 +03:00 |
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MihailRis
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42c4716be2
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change: skeletons are assets now, not content units
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2026-01-16 01:01:15 +03:00 |
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MihailRis
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d9a914ee54
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fix incorrect 3d text preset for existing players
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2026-01-09 02:29:45 +03:00 |
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MihailRis
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a586fe5e92
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feat: custom model full culling case
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2026-01-08 23:46:52 +03:00 |
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MihailRis
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19836bfde3
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remove unused is_aligned
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2026-01-08 23:37:47 +03:00 |
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MihailRis
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a95afd777d
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update Block::cloneTo
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2026-01-08 23:24:38 +03:00 |
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MihailRis
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e451a4f3a3
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add explicit 'solid' block property
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2026-01-08 22:43:20 +03:00 |
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MihailRis
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336ae09f66
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fix unchecked indices buffer overflow
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2026-01-08 20:06:23 +03:00 |
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alexei-zebra
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37a754ced1
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remove: HandsRednerer: update func exec in render
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2025-12-25 22:00:17 +03:00 |
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MihailRis
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c47432c979
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add gfx.blockwraps.set_tints
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2025-12-21 16:44:12 +03:00 |
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MihailRis
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251ca617bc
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Merge branch 'main' into block-wraps-update
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2025-12-21 16:13:21 +03:00 |
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alexei-zebra
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3c0f2737b6
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update: remove LineRenderer from WorldRenderer
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2025-12-21 01:29:35 +03:00 |
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alexei-zebra
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4d324f3090
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update: rewrite draw_route from LineRenderer to LineBatch
remove LineRenderer from DebugLinesRenderer
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2025-12-21 01:28:54 +03:00 |
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alexei-zebra
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963e7d78f5
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fix: chunk border wigth change when render block selection
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2025-12-21 00:34:56 +03:00 |
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MihailRis
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4d950c974e
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add 'emission' argument to gfx.blockwraps.wrap
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2025-12-21 00:28:41 +03:00 |
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MihailRis
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dfdc7ebf6b
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add 'emission' block wrap property
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2025-12-20 23:51:22 +03:00 |
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MihailRis
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54d1398d1b
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add Lightmap::extractNormalized
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2025-12-20 23:26:50 +03:00 |
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MihailRis
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6d6d38c218
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fix block model change wrapper reaction
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2025-12-20 22:33:47 +03:00 |
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MihailRis
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b0ecfd5add
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feat: different textures/atlases support
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2025-12-20 22:21:00 +03:00 |
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MihailRis
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908fbc895e
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update target texture detection
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2025-12-19 22:14:03 +03:00 |
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MihailRis
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561fb0fb58
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feat: naive texture-faces support for blockwraps implementation
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2025-12-19 22:08:07 +03:00 |
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MihailRis
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48105d086b
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disable custom model extended blocks culling until splitting it
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2025-12-18 20:44:04 +03:00 |
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MihailRis
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78062e2197
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fix: 'shadeless' block property ignored if custom model is used
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2025-12-18 20:32:26 +03:00 |
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MihailRis
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1de669092c
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improve soft lights calculation for blocks with custom model
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2025-12-18 20:30:22 +03:00 |
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MihailRis
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17ff87e458
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Merge branch 'main' into visuals-restoration
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2025-12-18 20:27:18 +03:00 |
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MihailRis
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0ff0d4c29f
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update custom models soft-lights calculation strategy too keep old behaviour in some cases
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2025-12-18 20:17:50 +03:00 |
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MihailRis
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64e2040734
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fix false-positive intellisense errors
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2025-12-18 20:07:39 +03:00 |
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MihailRis
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7cd2b2a404
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Merge branch 'main' into visuals-restoration
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2025-12-18 19:25:40 +03:00 |
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MihailRis
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36f7fb759a
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fix custom model blocks lighting
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2025-12-18 19:24:12 +03:00 |
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MihailRis
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30e014fce1
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Merge branch 'main' into visuals-restoration
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2025-12-18 18:59:37 +03:00 |
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MihailRis
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3331d4deee
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add 'spawn_offset' particles parameter
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2025-12-18 18:37:58 +03:00 |
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MihailRis
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33b8aabc7a
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Merge branch 'main' into visuals-restoration
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2025-12-18 18:25:28 +03:00 |
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MihailRis
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d8bbbc3cfb
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fix custom model blocks lighting
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2025-12-18 18:23:47 +03:00 |
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MihailRis
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c46a6ad3bd
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move BlocksRenderer voxels buffer fill to main thread
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2025-12-18 00:30:33 +03:00 |
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MihailRis
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8710cdfba3
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increase precipitation brightness
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2025-12-16 12:34:15 +03:00 |
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MihailRis
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c017273374
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Merge branch 'main' into visuals-restoration
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2025-12-16 01:12:00 +03:00 |
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MihailRis
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ea8e1301ea
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fix shadeless blocks with soft lights disabled
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2025-12-13 17:16:00 +03:00 |
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MihailRis
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9286d48365
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feat: blocks renderer optimization
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2025-12-12 19:36:12 +03:00 |
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MihailRis
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4a15c21154
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increase moon sprite distance
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2025-12-03 22:45:34 +03:00 |
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MihailRis
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fefc975832
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fix: incomplete size transform support by entities
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2025-12-03 22:00:55 +03:00 |
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MihailRis
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0a45277f96
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add 'graphics.soft-lighting' setting
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2025-11-10 18:28:24 +03:00 |
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MihailRis
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17ffa73ce7
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refactor: move and rename EnginePaths
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2025-11-09 20:13:59 +03:00 |
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MihailRis
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28dd2f38d2
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feat: update atlas texture extrusion on its reload
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2025-11-05 12:25:50 +03:00 |
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eliotbyte
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2a1d2f9354
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fix enable per-variant custom model caching
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2025-10-28 23:09:28 +03:00 |
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MihailRis
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d435cbab5c
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Adapt windows build to glm 1.0.2 (#655)
* update Shadows.cpp
* add glm includes to Shadows.cpp
* add includes
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2025-10-17 13:03:58 +03:00 |
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KotIsOff
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f3ed3d26c8
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typo: greather => greater
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2025-10-14 20:46:38 +03:00 |
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MihailRis
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75ef603df0
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fix non-local players interpolation and head direction
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2025-09-29 22:21:14 +03:00 |
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