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BlocksPreview.cpp
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feat: update atlas texture extrusion on its reload
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2025-11-05 12:25:50 +03:00 |
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BlocksPreview.hpp
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refactor: add Window interface
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2025-04-02 14:59:53 +03:00 |
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BlocksRenderer.cpp
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Merge branch 'main' into refactor-world-renderer
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2026-08-02 20:05:42 +03:00 |
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BlocksRenderer.hpp
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fix blocks render at the top of the world
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2026-08-26 18:06:05 +03:00 |
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BlockWrapsRenderer.cpp
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fix weather effects render
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2026-09-06 19:36:35 +03:00 |
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BlockWrapsRenderer.hpp
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bring back multimap
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2026-03-16 18:34:50 +02:00 |
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ChunksRenderer.cpp
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cleanup ChunksRenderer
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2026-08-03 00:06:19 +03:00 |
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ChunksRenderer.hpp
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cleanup ChunksRenderer
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2026-08-03 00:06:19 +03:00 |
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CloudsRenderer.cpp
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fix
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2026-07-18 16:20:10 +03:00 |
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CloudsRenderer.hpp
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add frustum culling to clouds segments
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2026-02-13 00:27:52 +03:00 |
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commons.hpp
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fix extended blocks culling on chunk borders
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2026-02-18 22:32:31 +03:00 |
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DebugLinesRenderer.cpp
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start splitting render pipelines & remove the obsolete world fog parameter
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2026-06-19 00:01:14 +03:00 |
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DebugLinesRenderer.hpp
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start splitting render pipelines & remove the obsolete world fog parameter
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2026-06-19 00:01:14 +03:00 |
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Decorator.cpp
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Merge branch 'environments' into refactor-world-renderer
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2026-07-26 23:56:40 +03:00 |
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Decorator.hpp
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stabilise buggy alFilterf
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2026-02-28 00:02:11 +03:00 |
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Emitter.cpp
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fix false-positive intellisense errors
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2025-12-18 20:07:39 +03:00 |
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Emitter.hpp
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upgrade emitters garbage collection
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2024-12-23 17:26:22 +03:00 |
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HandsRenderer.cpp
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Merge branch 'main' into animation
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2026-08-04 23:39:49 +03:00 |
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HandsRenderer.hpp
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refactor world renderer a bit
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2026-02-02 22:40:54 +03:00 |
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LinesRenderer.cpp
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add in-world lines renderer
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2025-07-28 23:00:27 +03:00 |
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LinesRenderer.hpp
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add in-world lines renderer
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2025-07-28 23:00:27 +03:00 |
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MainBatch.cpp
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fix graphics settings & reduce extra GL calls
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2026-07-14 19:03:32 +03:00 |
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MainBatch.hpp
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add gfx.blockwraps.set_tints
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2025-12-21 16:44:12 +03:00 |
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ModelBatch.cpp
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fix fatal exception caused by empty skeleton model texture name
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2026-02-28 03:01:37 +03:00 |
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ModelBatch.hpp
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Refactor mesh handling to use templated vertex structures for improved type safety and flexibility
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2025-04-13 17:14:28 +03:00 |
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ModelsGenerator.cpp
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fix blocks variants
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2026-02-28 15:59:04 +02:00 |
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ModelsGenerator.hpp
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add variants (WIP)
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2025-07-13 21:28:57 +03:00 |
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NamedSkeletons.cpp
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move rigging to src/animation
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2026-07-26 18:55:49 +03:00 |
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NamedSkeletons.hpp
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fix: destroyed skeleton config access on skeleton reload
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2026-04-05 10:31:44 +03:00 |
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ParticlesRenderer.cpp
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particles fix
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2026-05-29 11:28:08 +03:00 |
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ParticlesRenderer.hpp
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add 'graphics.particles-batch-vertices' setting
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2026-02-02 23:05:44 +03:00 |
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PrecipitationRenderer.cpp
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add 'sky_tint', 'clouds_tint', 'min_sky_light' weather parameters
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2026-02-12 20:27:29 +03:00 |
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PrecipitationRenderer.hpp
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refactor world renderer a bit
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2026-02-02 22:40:54 +03:00 |
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Skybox.cpp
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move sky sprites to environment
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2026-05-12 20:45:48 +03:00 |
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Skybox.hpp
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move sky sprites to environment
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2026-05-12 20:45:48 +03:00 |
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TextNote.cpp
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add entity to TextNote
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2026-04-15 23:26:08 +03:00 |
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TextNote.hpp
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add entity to TextNote
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2026-04-15 23:26:08 +03:00 |
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TextsRenderer.cpp
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fix projected 3d text for non-monospace fonts
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2026-07-26 17:46:48 +03:00 |
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TextsRenderer.hpp
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add entity to TextNote
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2026-04-15 23:26:08 +03:00 |
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WorldRenderer.cpp
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Merge branch 'MihailRis:main' into main
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2026-09-09 21:50:10 +03:00 |
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WorldRenderer.hpp
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fix graphics settings & reduce extra GL calls
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2026-07-14 19:03:32 +03:00 |