Commit graph

5569 commits

Author SHA1 Message Date
MihailRis
a7ffbc9dec add more debug messages and checks 2026-02-02 19:54:24 +03:00
MihailRis
f1d85000e4 add transform vectors/matrices nan/inf check 2026-02-02 19:38:43 +03:00
MihailRis
35498e1c0f
Merge pull request #776 from MihailRis/fix-linux-build-pipeline
fix appimage build pipeline
2026-02-02 19:23:26 +03:00
MihailRis
f0e4e2a324 specify entt version 2026-02-02 18:59:31 +03:00
MihailRis
6598cbe1f4 specify entt version in appimage pipeline 2026-02-02 18:50:36 +03:00
MihailRis
a636347edc
Merge pull request #775 from MihailRis/optimizations
allocations-related optimizations
2026-01-29 22:32:12 +03:00
MihailRis
9c4c82376a cleanup a bit 2026-01-29 21:21:13 +03:00
MihailRis
0012419651 test content events names cache 2026-01-29 20:30:38 +03:00
MihailRis
bf7732f68a reduce Chunks.getChunkByVoxel calls in LightSolver 2026-01-29 19:52:47 +03:00
MihailRis
117199a3ec update array_queue memory management 2026-01-29 19:28:24 +03:00
MihailRis
5c64d56766 replace deque with array_queue in LightSolver 2026-01-29 18:37:20 +03:00
MihailRis
99f06c9625 add util::array_queue 2026-01-29 18:36:23 +03:00
MihailRis
f1a015d3e7 optimize BlocksController::randomTick & reduce small allocations count 2026-01-28 23:04:06 +03:00
MihailRis
fb0ad19a65
Merge pull request #773 from MihailRis/background-assets-loader
background assets loader
2026-01-28 20:27:07 +03:00
MihailRis
63024133be add 'system.max-bg-asset-loaders' setting 2026-01-28 20:06:00 +03:00
MihailRis
1cf4fb8703 small fixes 2026-01-28 19:25:45 +03:00
MihailRis
6afb5c8c0f add assets.request_texture 2026-01-28 12:48:10 +03:00
MihailRis
5ca0891c3d update ui docs 2026-01-27 23:15:14 +03:00
MihailRis
6aac90094e add 'fallback' property to xml and scripting 2026-01-27 23:10:08 +03:00
MihailRis
18e7fb55a6 cleanup Image element & add fallback 2026-01-27 23:04:30 +03:00
MihailRis
279299274a feat: pre-set world: entry-point on world creation 2026-01-26 21:52:49 +03:00
MihailRis
3c900460e6 Merge branch 'main' into background-assets-loader 2026-01-24 20:06:18 +03:00
MihailRis
be2854ea0e
Merge pull request #774 from MihailRis/post-runnables-context
allow to use content-loading functions in post-runnables
2026-01-24 14:44:49 +03:00
MihailRis
3f5fc5376d elevate minimum ore generation height by 6 before blocks generation priority added 2026-01-24 14:33:38 +03:00
MihailRis
5a742b8a0f feat: post-runnables context now allowing to use content-related app.* functions 2026-01-24 14:21:38 +03:00
MihailRis
0cf7d9b1ed add background assets loader 2026-01-23 22:40:57 +03:00
MihailRis
245e040a1c add jobsSource to ThreadPool 2026-01-23 22:39:20 +03:00
MihailRis
d5f8fed633 add AssetsManagement 2026-01-23 12:48:54 +03:00
MihailRis
89485dc592 fix extra faces when dense mode is off 2026-01-22 22:27:30 +03:00
MihailRis
a14f8a6163
Merge pull request #769 from MihailRis/vcm-bones
vcm: bone element
2026-01-18 22:52:05 +03:00
MihailRis
53e4a0a103 update doc/ru/vcm.md 2026-01-18 22:14:52 +03:00
MihailRis
e0e9e1914b feat: auto-load vcm skeletons 2026-01-18 21:43:34 +03:00
MihailRis
059f567577 fix vcm skeleton models 2026-01-18 18:06:55 +03:00
MihailRis
d07c8e5234 fix skeleton name serialization 2026-01-18 17:57:21 +03:00
MihailRis
01ddb0bfba Merge branch 'main' into vcm-bones 2026-01-17 19:35:48 +03:00
MihailRis
d197415739 fix on_chunk_register_event 2026-01-17 19:33:33 +03:00
MihailRis
7f2d9b887d feat: 'squash' support for vec3 models 2026-01-16 02:25:34 +03:00
MihailRis
19e180ddbb feat: loading skeleton from vcm & add 'squash' model asset parameter 2026-01-16 02:24:00 +03:00
MihailRis
42c4716be2 change: skeletons are assets now, not content units 2026-01-16 01:01:15 +03:00
MihailRis
587c140a6b remove bone::addBone 2026-01-15 23:17:47 +03:00
MihailRis
6760d16052 update vcm::parse semantics 2026-01-15 22:57:04 +03:00
MihailRis
c34cb57fb8 feat: named bones and skeleton building 2026-01-15 21:51:39 +03:00
MihailRis
495e5fa994 add Merge::transform, Model::merge 2026-01-13 21:50:20 +03:00
MihailRis
e01cc25f7c Merge branch 'main' into vcm-bones 2026-01-10 23:28:11 +03:00
MihailRis
ea25b51485
Merge pull request #771 from MihailRis/fix-player-suspend
player-related fixes
2026-01-09 03:54:02 +03:00
MihailRis
f602384a94 update player spawn point auto selection 2026-01-09 03:26:32 +03:00
MihailRis
5785060ffb fix: player entity body is active before player flight state applied 2026-01-09 03:10:30 +03:00
MihailRis
3282f5f8ae update doc/*/scripting/builtins/libplayer.md 2026-01-09 02:42:12 +03:00
MihailRis
088bfc878e fix: player not spawning entity after set_suspended(pid, false) 2026-01-09 02:36:13 +03:00
MihailRis
d9a914ee54 fix incorrect 3d text preset for existing players 2026-01-09 02:29:45 +03:00