Commit graph

543 commits

Author SHA1 Message Date
MihailRis
dbeeef90a8 cleanup a bit 2026-09-16 23:31:37 +03:00
MihailRis
ae082abaa2 feat: allow passing rgba color to entity skeletons and block wraps 2026-09-16 23:28:03 +03:00
MihailRis
eca7eeadee Merge branch 'main' into animation 2026-09-06 20:11:24 +03:00
MihailRis
9989f81196 fix weather effects render 2026-09-06 19:36:35 +03:00
MihailRis
8c1d8bd794 Merge branch 'main' into animation 2026-08-30 20:13:38 +03:00
MihailRis
8214f1bd09 fix blocks render at the top of the world 2026-08-26 18:06:05 +03:00
MihailRis
49e7f2c631 Merge branch 'main' into animation 2026-08-14 19:46:37 +03:00
MihailRis
717d41e7a5 fix 3d text render 2026-08-11 23:10:44 +03:00
MihailRis
83e7f1d5f5 Merge branch 'main' into animation 2026-08-09 16:50:42 +03:00
MihailRis
8b683e322e Merge branch 'main' into refactor-world-renderer 2026-08-05 21:07:38 +03:00
MihailRis
103bcb3751 remove trash 2026-08-05 20:24:32 +03:00
MihailRis
f082d7608d fix black screen in water 2026-08-05 20:23:46 +03:00
MihailRis
282c9b3de2 Merge branch 'main' into animation 2026-08-04 23:39:49 +03:00
MihailRis
7525e31942 cleanup ChunksRenderer 2026-08-03 00:06:19 +03:00
MihailRis
2a2169cff0 refactor: meshes build queue instead of retrieveChunk 2026-08-02 22:35:03 +03:00
MihailRis
4ae3dcf1ae remove it again 2026-08-02 20:07:10 +03:00
MihailRis
61b601f95a Merge branch 'main' into refactor-world-renderer 2026-08-02 20:05:42 +03:00
MihailRis
8b520a3787
Merge pull request #840 from MihailRis/environments
environments (part 1)
2026-08-02 19:11:03 +03:00
MihailRis
a5b1259c5b Merge branch 'main' into animation 2026-07-27 23:09:14 +03:00
MihailRis
40e73ca34b fix 3d texts antialiasing render issue 2026-07-27 01:18:36 +03:00
MihailRis
53a9d47905 Merge branch 'environments' into refactor-world-renderer 2026-07-26 23:56:40 +03:00
MihailRis
f9bc401236 Merge branch 'main' into environments 2026-07-26 23:56:00 +03:00
MihailRis
e0be7a8d8c fix custom model blocks render (with some conditions) 2026-07-26 21:46:03 +03:00
MihailRis
f507665c68 move rigging to src/animation 2026-07-26 18:55:49 +03:00
MihailRis
4837e1de02 fix projected 3d text for non-monospace fonts 2026-07-26 17:46:48 +03:00
MihailRis
3de2a41092 add 3d text 'font' property 2026-07-26 16:39:54 +03:00
MihailRis
86096553ce fix 2026-07-18 16:20:10 +03:00
MihailRis
f29f3b1bba add advanced entities.raycast overload 2026-07-15 22:21:18 +03:00
MihailRis
5b868ae857 fix graphics settings & reduce extra GL calls 2026-07-14 19:03:32 +03:00
MihailRis
30ab6c2f5e remove unnecessary drawGroup-based loops 2026-07-06 01:05:44 +03:00
MihailRis
c73b036099 cleanup World references 2026-06-20 22:17:27 +03:00
MihailRis
ac00c561ee move weather from WorldRenderer to LevelFrontend 2026-06-19 00:01:45 +03:00
MihailRis
22f09d3659 start splitting render pipelines & remove the obsolete world fog parameter 2026-06-19 00:01:14 +03:00
MihailRis
af71d5b674 simplify settings-based shaders recompilation 2026-06-18 22:12:22 +03:00
MihailRis
3fc1097217 update WorldRenderer header 2026-06-18 21:27:28 +03:00
MihailRis
a557068b90 Merge branch 'main' into environments 2026-06-06 00:33:56 +03:00
clasher113
e6ac30143c particles fix 2026-05-29 11:28:08 +03:00
MihailRis
4aaa5b2d7e move sky sprites to environment 2026-05-12 20:45:48 +03:00
MihailRis
28b7713648 move some code there and here 2026-05-12 18:41:14 +03:00
MihailRis
a7ad219261 test environment (sky) 2026-05-12 02:02:06 +03:00
MihailRis
dc29f65fa8 add entity to TextNote 2026-04-15 23:26:08 +03:00
MihailRis
736cdb0980 fix 3d text scaling in projected display mode 2026-04-09 19:42:21 +03:00
MihailRis
9893c09fd5 fix: destroyed skeleton config access on skeleton reload 2026-04-05 10:31:44 +03:00
MihailRis
33db2633a2 fix: player name 3d text not updating by Decorator 2026-04-03 19:49:19 +03:00
MihailRis
5502c2e7ad
Merge pull request #813 from clasher113/main
bug fix
2026-03-16 21:45:59 +03:00
clasher113
818a6bd6ae bring back multimap 2026-03-16 18:34:50 +02:00
MihailRis
9e6ff82e88 fix chunk meshes refresh in some cases 2026-03-16 19:24:50 +03:00
clasher113
21951770ea fix block wraps high draw call count 2026-03-16 16:27:40 +02:00
MihailRis
dc27bd1430
Merge pull request #805 from clasher113/main
bug fix
2026-03-02 01:07:18 +03:00
MihailRis
9eb85bd2dd fix: ChunksRenderer mostly ignores background workers 2026-03-01 20:57:41 +03:00